AI Insights · Timothy · April 2025
Top 3D Anime Games in the Middle East: Q1 2025 Performance
Explore the Q1 2025 performance of the top 3D anime games on a unified platform in the Middle East, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the Middle East saw intriguing trends in the performance of the top 3D anime games on a unified platform. This analysis, sourced from Sensor Tower, delves into the weekly downloads, revenue, and active users for these popular applications.
Genshin Impact showed a fluctuating pattern in weekly revenue, starting with a peak of approximately $166.7K in the last week of December, then settling around $37.8K by the end of March. Downloads peaked at 8.7K in early January, with a general decline towards 5.5K by the quarter's end. Active users remained relatively stable, hovering around 129K.
ONE PIECE Bounty Rush experienced a significant revenue spike to $107.3K in late January, followed by a decrease to $33.8K by March. Downloads reached a high of 8.7K in early March, with active users peaking at 51.8K in late February.
DRAGON BALL LEGENDS had a consistent download rate, peaking at 7.5K in late March. Revenue was highest at $85.2K in late December, dropping to $27.9K by March. Active users showed a steady increase, ending the quarter at 44.2K.
Solo Leveling:Arise witnessed growth in both downloads and revenue, with downloads peaking at 10.4K in late March and revenue reaching $48.5K in the final week. Active users consistently rose, peaking at 233K.
Love and Deepspace showed a revenue peak of $46.1K in early February, with downloads reaching 4.6K in the same period. Active users gradually increased, peaking at 19.6K.
For more detailed insights and data, visit Sensor Tower's platform.